This has huge ramifications for campaigns because in any given campaign you could see all types of behavior and choices made by the AI. At its core, Rome 2’s CAI and diplomacy are random. In order to understand why we have our system the way it is, we need to start at the foundation of the systems in the game. This guide will be an attempt to explain the system and give some tips on how to navigate diplomacy in 1.2. A lot has changed in 1.2 on these fronts and it can be frustrating when you don’t understand the system and why certain decisions and changes were made. This guide is here to help those new to DeI 1.2 with the various Campaign AI (CAI) and diplomacy changes.